QCad on Leopard
I finally got around to building QCad on OS X Leopard. There are two main hurdles: getting Qt3 to build and getting QCad to build.
At first I tried building Qt3 with macports, but building QCad was a royal pain with the X11 version of Qt3 on OS X, for whatever reason. So I tried to install the qt3-mac MacPorts package, but that failed. So I was on my own building Qt3.
This patch will allow Qt3 to build on Leopard, by following the instructions in the INSTALL file. Here's the diffstat:
config.tests/mac/mac_version.test | 2 +-
src/kernel/qcursor_mac.cpp | 4 ++++
src/kernel/qt_mac.h | 2 +-
src/tools/qglobal.h | 5 ++++-
4 files changed, 10 insertions(+), 3 deletions(-)
I put it in /Developer/qt3, and I wrote a script to source on demand rather
than setting QTDIR and friends in my .profile or .bashrc, since I more
often want Qt4 than Qt3. I configure with -static, so applications like QCad
are built with Qt3 statically, which just makes things work better.
QCad needs a patch as well:
Index: qcad-2.0.5.0-1-community.src/mkspecs/defs.pro
===================================================================
--- qcad-2.0.5.0-1-community.src.orig/mkspecs/defs.pro 2008-03-26 08:46:25.000000000 -0600
+++ qcad-2.0.5.0-1-community.src/mkspecs/defs.pro 2008-03-26 08:46:48.000000000 -0600
@@ -1,6 +1,6 @@
# $Id: defs.pro 606 2004-12-25 03:08:40Z andrew $
-QMAKE_CXXFLAGS_DEBUG += -pedantic
-QMAKE_CXXFLAGS += -pedantic
+#QMAKE_CXXFLAGS_DEBUG += -pedantic
+#QMAKE_CXXFLAGS += -pedantic
win32 {
QMAKE_CFLAGS_THREAD -= -mthreads
Index: qcad-2.0.5.0-1-community.src/scripts/build_qcad.sh
===================================================================
--- qcad-2.0.5.0-1-community.src.orig/scripts/build_qcad.sh 2008-03-26 08:46:06.000000000 -0600
+++ qcad-2.0.5.0-1-community.src/scripts/build_qcad.sh 2008-03-26 08:46:49.000000000 -0600
@@ -30,7 +30,7 @@ then
export MAKE=gmake
echo "Platform is Solaris"
platform=solaris
-elif [ "x$OSTYPE" == "xdarwin8.0" ]
+elif [ "x$OSTYPE" == "xdarwin8.0" -o "x$OSTYPE" == "xdarwin9.0" ]
then
export MAKE=make
echo "Platform is Mac OS X"
Then do
cd scripts
./build_qcad.sh notrans
It will complain about not finding qm/*.qm, but that's a nonfatal error.
QCad.app will be in the qcad directory, ready for your use.
I built this on an Intel MacBook running Leopard. If you think that matches
your setup, you're free to download my QCad.app and avoid
building both Qt3 and QCad.
March 28th, 2008 - 10:26
Dear Hans
Your QCad.app works fine on Intel IMac.
Many Thanks
Brian Corry, Ireland
May 23rd, 2008 - 00:53
Great Job!!
I want to be a Hacker like you.
Thank you!
Moto Hanada, Japan
September 13th, 2008 - 07:16
Thank you for enabling my laziness.
September 16th, 2008 - 09:15
Thank you. Works nice on macbook 10.5.5
January 7th, 2009 - 18:10
Hans – this is awesome, thank you!
March 5th, 2009 - 19:54
I am in your debt! Thanks!
September 21st, 2009 - 21:51
Perfect! Thanx a lot
December 29th, 2009 - 03:25
thanks a lot.
i had a quick at building it myself and had all sorts of problems
xD
February 12th, 2010 - 17:31
Have you ever considered contributing to macports? I don’t know how long this took you, but the product is evidently suitable and functional on a number of OS versions and machines. We need people like you to make open source applications mac friendly. Great job!
February 12th, 2010 - 20:01
I’ve done enough Tcl for one lifetime. But I’d be happy to work closely with any macports masochist^Wdeveloper in providing patches, helping test, etc.
Also I tend to use Qt directly and not from macports, which compounds the development environment problem.
May 21st, 2010 - 01:32
Thanks Hans, appears to be working fine on 10.6.3 (Intel MacBook).
July 10th, 2010 - 02:20
Hans,
do you have experience with debugging QCad on OSX? I am trying to make this work from NetBeans but I cannot seem to make it break.
Compiling works fine, and running the app also!
I am trying make some additions to it, and I am at the point where I need more insight on some objects.
Ries
July 15th, 2010 - 18:51
Hans, I got it running using X-Code, with netbeans apparently I could get it later to debug, but it would just hang at some points (stack issues). With X-Code I could make it work fine